(W/A) Haro Aso
Arisu and his companions have managed to defeat the Dealers, but the battle isn't over yet. Now they must take on the Face Cards-a dozen players who have the dubious honor of being Borderland 'royalty.' Arisu hopes they are close to going home, but the games the Face Cards play might be worse than any the Dealers ever came up with. For mature audiences.
(W/A/CA) Haro Aso
The battle against the King of Hearts continues as Arisu and his team struggle to make up for their shocking point deficit. But no matter what strategy they try, the king and his compatriots maintain the upper hand. When each move is a matter of life or death and no victory comes without sacrifice, can Arisu and his team bear another loss to secure the win? For mature audiences.
(W/A/CA) Haro Aso
The battle against the King of Hearts continues as Arisu and his team struggle to make up for their shocking point deficit. But no matter what strategy they try, the king and his compatriots maintain the upper hand. When each move is a matter of life or death and no victory comes without sacrifice, can Arisu and his team bear another loss to secure the win? For mature audiences.
(W/A/CA) Haro Aso
The Face Card games continue to be a deadly challenge to Borderland's visitors, with most having complicated or confusing rules meant to trick players into dooming themselves. In contrast, the King of Spades' game is refreshingly direct-kill or be killed. Can an uneasy coalition of visitors band together to take down the sniper King before his bullets declare game over for everyone? For mature audiences.
(W/A) Haro Aso
Not every visitor to Borderland spends all their time merely struggling to survive the games. Much like Arisu, some players are hunting for the truth behind the strange and deadly world they've found themselves in. Kaito Kameyama, one such player, is documenting the atrocities on his video camera in the hope that he can eventually expose Borderland to the media back home. But does the truth even matter if everyone dies before they can share it?
(W/A) Haro Aso
After stumbling on a secret Dealers bunker, Arisu is even more determined to uncover the terrible truth behind Borderland. But that means he and Usagi will have to abandon their plans to sit out the games and instead seek one of the last people who might have the answers-the Queen of Hearts. Will taking on the queen get them any closer to finding their way home, or will it be their final game?
(W) Haro Aso (A) Kotaro Takata
Akira and the gang head out to save the world. Their goal? Hokkaido and the northernmost tip of Japan. Why? Because they feel like it. Unfortunately, they run out of gas 246 kilometers short of their destination. Can an item on their bucket list save the day? For older teen audiences.
(W) Haro Aso (A) Kotaro Takata
Akira and the gang's trip takes them to the Sea of Japan. In Niigata, the home of rice production, Shizuka's love of Japanese sake means they're headed straight for a brewery. Being drunk off your rocker is all fun and games until you-know-what show up and kill the buzz. Later, Akira gives his dream of digging up fossils a go. Will his boyish ambition lead to the discovery of a never-before-seen species? For older teen audiences.
(W) Haro Aso (A) Kotaro Takata
Will fortune favor Takemina when he bets it all to snap Akira out of his can-filled delusions? After that, it's time for a change of scenery in the ancient capital of Kyoto. The group arrives together, but the boys quickly split off for some 'extracurricular classes' in Gion, where the walking dead rule the streets! But no way are they dying until they live it up with the maikos first! And maybe one of them will meet that special someone. For older teen audiences.
(W) Haro Aso (A) Kotaro Takata
The climax of the vaccine arc is here! Izuna has snapped into the team leader role with panache, but the final boss's recovery ability puts the gang in desperate straits! Later, in Hakata, Kencho takes a trip back home, but will he find his house still standing? And just who is it that he's left the group to go searching for?
(W) Haro Aso (A) Kotaro Takata
Now that Akira and Shizuka are officially an item, the gang hits the road again in Kyushu. Their adventure comes to an abrupt stop, however, when they run out of gas in the mountains. When an argument breaks out among the group, Takemina and Izuna realize it's up to them to save the day. They make for a house with lights on for help, but they soon learn this house has a sinister history.