(W/A) Yoshihiro Togashi
When country boy Gon decides to follow in his father's footsteps and become a legendary Hunter, he embarks across the perilous sea to take the Hunter Exam. After he finally finds the elusive Exam Hall, the other Hunter hopefuls prove deadly serious, and the tests are wild and wicked. Will Gon's plucky spirit and courageous heart be enough to carry him closer to his dream?
(W/A) Yoshihiro Togashi
Plucky Gon's quest to find his dad leads him into a whole world of crazy adventure. Hunters dedicate their lives to tracking down treasures, magical beasts, and even other people. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass earn the right to call themselves Hunters. After narrowly escaping the traps and trials awaiting them on Zevil Island, Gon and his friends approach the end of their exams! But there's no time to celebrate-the final phase is a series of one-on-one battles. The winner of each round automatically passes the Hunter Exam, and the defeated must continue competing against each other. When Gon faces a ruthless opponent in his first match, can muster the strength to make it through?
(W/A) Yoshihiro Togashi
Plucky Gon's quest to find his dad leads him into a whole world of crazy adventure. Hunters dedicate their lives to tracking down treasures, magical beasts, and even other people. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass earn the right to call themselves Hunters. Gon and Killua are diligently studying the mysterious ways of Nen with Master Wing at Heavens Arena. When Gon successfully completes the Nen lesson, he also passes the final (and secret) test of the Hunter Exam. After another run-in with the insane magician Hisoka, Gon heads home and receives an unexpected message from his father: Come find me?
(W/A/CA) Yoshihiro Togashi
by Yoshihiro Togashi
Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other men. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves Hunters. Gon might be a country boy, but he has high aspirations. Despite his Aunt Mito's protests, Gon decides to follow in his father's footsteps and become a legendary Hunter. Gon and the other Hunter hopefuls begin their journey by storm-tossed ship. Having survived the terrors of the high seas, Gon and his companions now have to prove their worth in a variety of tests in order to find the elusive Exam Hall.
(W/A) Yoshihiro Togashi
by Yoshihiro Togashi
Gon and his friends Leorio and Kurapika have more to worry about than just the Hunter Exam-their fellow applicants are deadly serious. Hisoka, the mad magician, nearly kills them in a mock test and Killua reveals that appearances can be deceiving. Then there are the tests, which prove to be as varied as they are difficult. The picky proctors of the second exam demand the applicants perform culinary feats of wonder, and it takes the intervention of the President of the Hunter Association Review Board to convince them to let anyone pass at all. The third exam tests the would-be Hunters' speed and smarts as they race through a tower maze. Will an unexpected encounter end the exam for Gon and his friends? T+ Rating
(W/A/CA) Yoshihiro Togashi
by Yoshihiro Togashi
Gon and Killua are diligently studying the ways of Nen with master Wing at Heavens Arena. When Gon successfully completes the Nen teachings, he also passes the final test of the Hunter Exam. But more importantly, Hisoka has finally deigned to accept Gon's challenge! Can Gon get close enough to pay Hisoka back for the favor on Zevil Island, or will the insane magician send Gon home in pieces? Rating: T+
The day of the great auction arrives, but all the goods have gone missing! It turns out that the mafia learned of the Spiders' plans and sent their to pten fighters to take care of things. These "Shadow Beasts" whisked the auction items to safety, and the dread Spiders are hunting them down. With all this distraction and some questionable help from Hisoka, Kurapika gets closer to vengeance against the Spiders. But when the fight comes down to a battle to the daeth with one of the strongest members of the troupe, will Kurapika's hidden powers be enough to ensure victory?
Next stop: Meteor City-- the junkyard of the world. Gon, Killua, Leorio, and Kurapika are finally reunited. Kurapika tells the gang that he made a Nen covenant to strengthen his ability by setting limits on it - all for the bargain price of his own death if he ever uses Chain Jail against anyone who's not a Spider. Meanwhile, the Mafia is researching the members of the mysterious and deadly Troupe, but even the most foolproof database contains no information on them. But there's only one place where goons can avoid registration: Meteor City, the junkyard of the world!
Hunters Gon and Killua have fallen into the clutches of the sinister gang known as the Spiders. Luckily, the Hunters' friend Kurapika has captured the Spiders' ringleader and proposed a hostage exchange. Will the Spiders agree to the plan? Meanwhile, a multi-trillionaire named Battera has been buying up copies of the super-rare video game Greed Island, which may contain clues about Gon's father's whereabouts. Rating: T+
The Secret of Greed Island. The multi-billionaire Battera hires Gon and Killua to play the Greed Island video game for him, just as the two had hoped. But when they enter the game and head to a nearby town, they stumble onto the game's dark secret. Greed Island isn't just a game- it has real-life consequences that can spell life or death for the players involved. And it isn't long before the Spiders enter the game themselves!
Gon and Killua are so incompetent at fighting the monsters on Greed Island that a Hunter named Biscuit has taken pity and offered to coach them in the use of their Nen powers. But the clock is ticking, for a violent player known as 'the Bomber' has a plan to get his hands on all but ten of the item cards in one fell swoop. Rating: T+
Gon and friends are settling into Greed Island and slowly beginning to understand the strange mechanics of this 'video game' world. They gain enough clues from the NPC townspeople and finally get their quest. They must drive Razor and the 14 Devils out of town by beating them at sporting events. The first event - dodge ball! Except in this game if you don't dodge, you die! Rating: T+
In an unexpected turn of events, Gon, Killua, and their sometime enemy Hisoka pull off a stunning victory in a heated game of deadly dodge ball. Only by working together are they able to defeat Razor and his 14 Devils. Meanwhile, a group of rival Hunters zap out for a meeting with the billionaire benefactor who has hired numerous hunters, including Gon, to solve the Greed Island game. Rating: T+
Killua and Biscuit take on two Bombers in a fisticuff competition, and during the fight, Biscuit reveals her true shocking form! Meanwhile, Gon is set on getting revenge on Genthru no matter what the cost! Afterwards a strange event is triggered due to Gon having 99 cards - it's a multiple-choice quiz! But just what is the quiz about, and more importantly what can the prize possibly be? Rating: T+
Welcome to the country of NGL (Neo-Green Life), uniquely led by an eco-group that's totally against technology of any sort! No metal, synthetic material or modern tools are allowed, and death is considered 'nature's will.' But a secret and powerful drug cartel operates within the country, and when the queen of a colony of huge insects eats the cartel thugs, her offspring begin to exhibit unnatural signs of aggression! Rating: T+
Deep in the heart of the land of NGL (Neo-Green Life), Gon and Killua have one month to train if they hope to beat their powerful foe Knuckle! They use the entire time to increase their baseline stamina just to get to his level. Gon discovers that his windup leaves something to be desired - it sucks up all his energy until he passes out! Rating: T+
The bug king is born, bursting from the stomach of the queen and killing her in the process - a violent birth for a violent being. He makes his first move on the neighboring country by manipulating its dictator to summon all the citizens to a ceremony at the capital. There he plans to kill 99 percent of the population. The remaining one percent will provide a healthy snack for the new king! Rating: T+
Having lost their queen, the Chimera ants are spreading beyond their native homelands to establish their own colonies. Some attack Meteor City, and the group of assassins following Gon, known as the Spiders, are called home to fend off the invasion. Meanwhile, in the Republic of East Gorto, Gon and Killua realize that entire populations of towns are going missing. They decide to find out what's happening and try to stop it, but Gon soon realizes he's not alone, and whoever's following him is not friendly! Rating: T+
Killua is under attack!! Confronted with a sniper that's shooting Flea-Bullets from afar, Killua must predict where the next shot will hit or fall victim to the fleas that are draining all his blood. But there are more surprises in store as other snipers take a shot at him. Being a human dartboard was not on today's to-do list! Meanwhile, Gon's silent stalker finally reveals himself...with a proposition Gon never expected!
With the King preoccupied with playing Gungi, Gon and the other Hunters sneak closer and closer to their target. An unforeseen accident results in the deactivation of Neferpitou's En, making the defenses surrounding the king's castle temporarily vulnerable. The Extermination team readies for their showdown, but with only a few days left before the 'selection,' will they be in time to save all the citizens from turning into Ant soldiers?!
As the midnight hour nears, all the Hunters are rarin' to go! With some surprising allies on their side, they launch their blitz against the ruthless Ants.
Killua's uneasiness about the Ants wasn't so far-fetched after all! When unforseen incidents set the Hunters back in their showdown with the King and his Royal Guards, everyone has to scramble to get back on track! Can the Hunters regain their advantage against an enemy that's way more than they bargained for...?!
The Hunters are getting beaten further and further into a corner by the powerful Chimera Ant King's Royal Guards. With teamwork on their side, they just may be able to overcome these impossible odds. But when they make sacrifices to save each other, it just might cost them the bigger battle at hand!
Netero has struck a deal with the Chimera Ant King: if the King can defeat him, Netero will reveal the King's true name. Netero is determined to keep fighting, but his attacks have no effect on the terrifyingly powerful King. Will Netero's ultimate attack, the Guanyin Bodhisattva: Zero, break through the King's defenses, or will he be forced to take even more desperate measures?
Memory Have fused with his royal guards, the Chimera Ant King arises more powerful than ever, but with no memory of his past. Now all bets are off, as friends and foes alike scramble to deal with the immensely powerful King. When Gon realizes how much devastation the war with the Chimera Ants has caused, he spends all his Nen power on a final, desperate gambit. It may give him the strength he needs...but at what cost?
All survivors gather for the final showdown between the Hunters and the Chimera Ants. But nothing is simple anymore. Loyalties on both sides are tested as humans prove themselves as ruthless as the Ants themselves. And as the Ant King's memory returns, he finds himself unable to stop thinking about one insignificant human, the blind Gungi player Komugi?
As the Hunter elections reach the moment of decision, Killua closes in on the hospital where Gon lies in a coma. Can he and his terrifyingly powerful sister Alluka reach Gon in time? If they do, Gon will have a chance to fulfill the dream that drove him to become a Hunter in the first place: reuniting with his father, Ging!
(W/A/CA) Yoshihiro Togashi
The journey to the Dark Continent begins! Chairman Netero's son Beyond has a dream to explore the dangerous land of the Dark Continent. Many have made trips there and almost everyone has disappeared or died! But he's not alone in his desire to explore this strange land-the Hunter Association has their own plan. And where are Gon and his friends in all this mess? For older teen audiences.
(W/A/CA) Yoshihiro Togashi
It's the fight everyone's been waiting for-Hisoka versus Chrollo! Robbed of his chance to fight Chrollo before, Hisoka's been itching to take on the former leader of the Phantom Troupe for a long time, and that day has finally come. With both combatants armed with incredible powers, it's a thrilling battle that defies the imagination! Find out which of these two titans wins!
(W/A/CA) Yoshihiro Togashi
On their voyage to the Dark Continent, the Hunters get tangled up in a war of royal succession. The 14 princes of Kakin, protected by Nen-powered Guardian Beasts, must assassinate one another until only a single heir survives. Infiltrating as bodyguards, the Hunters join this deadly game of intrigue. But the most dangerous prince may be the one they least suspect... For older teen audiences.
(W/A/CA) Yoshihiro Togashi
The princes begin to move against each other as the Succession War continues on the Whale Ship when Second Prince Camilla attempts to assassinate First Prince Benjamin. Meanwhile, something fishy is going on in Thirteenth Prince Marayam's room. The Spiders appear and make their move as well! Will Kurapika be able to keep up with the madness and murders taking place on the ship?! For older teen audiences.
(W/A) Yoshihiro Togashi
As Kurapika fights to protect Prince Woble in the Kakin war of succession, trouble is brewing on the lower tiers of the Whale Ship. Those tiers are ruled by the Mafia, and the crime families have their own agendas in the war. Meanwhile, the new Nen users are primed to use their powers for destruction-especially the fearsomely gifted Prince Tserriednich!