(W/A/CA) Campbell Whyte
Home Time: Under the River ended with a disastrous tea ceremony which left six kids lost, scared, confused, and even burnt. Now, the second half of the Home Time saga picks up from that nerve-wracking cliffhanger, as the children leave the relative safety of Peach Village in search of medicine, answers, and, hopefully, a way home. Equipped with a living map, a flask of hallucinogenic tea, and a plan so stupid it just might work, Lily, Amanda, Ben, and Nathan will have to pull together at the very time they've drifted the furthest apart. Award-winning graphic novelist Campbell Whyte is back, with his signature kaleidoscope of art styles, to cast a new spell wrapping up the most whimsically fantastical journey in ages.
(W) Ryan Ferrier (A/CA) Valentin Ramon
Ready for a trip straight to Hell? Hard living catches up to Teddy, and eternal damnation awaits-but it's nothing like the good book tells you. Hell is a therapy session you can never leave?
(W) Christopher Sebela (A/CA) Shawn McManus
ADVANCE SOLICITED FOR MARCH RELEASE! It's the summer vacation from hell! Ten-year-old twin Dylan Sandifer and her family have fallen down a rabbit hole full of secret implants, conspiracy theories, Mandela effects, invaders, and organ thieves. As the attacks intensify, the Sandifers light out across the country in search of answers and salvation, blazing a bloody path of arson and murder.
(W) G. Willow Wilson (A) Chris Wildgoose
In a dying world, only humans and orcs remain-mortal enemies battling for territory and political advantage. But when a group of fearsome ancient humanoids known as the Vangol arrive from across the sea, the two struggling civilizations are forced into a fragile alliance to protect what they have built. As a gesture of his commitment to the cause-and to the relief of his bride-to-be, Faran Stoneback-the most powerful orc overlord, Troth Icemane, sends his beloved cousin Tara, a high-ranking young healer, to fight alongside brash human commander Callum Battlechild and his company of warriors. With a crisis looming, the success of this unlikely pair's partnership and the survival of their peoples will depend on their ability to unlearn a lifetime of antagonistic instincts toward one another?and rise above the sting of heartbreak.
(W/A/CA) Rian Hughes
When everyone has a number, everyone knows their place. Lower numbers are better, higher numbers are less important, and that's just the way it is. But what if that number could change? You might try to buck the system and assert your individuality? or you might end up with a big fat zero. Big questions are explored and unexpected answers found in the first solo comics collection from award-winning designer & illustrator Rian Hughes. His whimsical, witty, and insightful strips reveal the lighter side of our obsession with social rankings. Where do you stand in the pecking order? Is your number up?
(W/A/CA) Jeffrey Brown
by Jeffrey Brown
Everyone needs something funny to stick in their pocket to read on the train, or on a lunch break, or in line at the DMV. This is that "something." Jeffrey Brown sets aside the sappy sentimentality of his autobiographical comics to bring you this subtle and subversive, laugh-out-loud, giant-size, small collection of gag cartoons.
Jack Steele: World renowned agent of OLYMPUS, super-spy, debonair, lover of ladies, man-slut. While facing off with his arch-nemesis, Viktor Dannikor, Steele faces his biggest defeat, but who will take his place? Olympus scrambles to find not one, but FIVE newbie agents to fill the void and, unbeknownst to them, they share a common thread. Can these five strangers embrace their fates and come together to save the world? They are THE ILLEGITIMATES! And if you called them bastards... you'd be absolutely right!
(W/A) Peter Hoey
The Afterlife is just as the ancient Greeks imagined: an endless twilight where time stands still in perpetuity and shades have nowhere to go. For Jim, that means long shifts at a gas station, with only crossword puzzles and cigarettes to break the tedium. One day, two criminal shades from Jim's past come to collect a debt. They've tracked him down for something he didn't know he had: the ability to cross back into the living world. It's a rare gift, and they intend to exploit it. During Jim's first crossing back into sunny California, he meets Olivia, who is dying on an Echo Park sidewalk. Pulling her back from the edge of death, he strikes a connection that will run deeper than either can imagine. Jim weaves back and forth between the Afterlife and Los Angeles, desperately trying to evade the criminals' plot. But he and Olivia are pulled into a web of deceit and murder that reaches across both L.A. and the A.L., and ultimately to Hades himself.
(W/A) Chris Gooch
Akira meets Aliens, and Annihilation meets Evangelion, in this coming-of-age monster tale from award-winning graphic novelist Chris Gooch. Twelve years after a disastrous explosion, young Hailey is dropped off by her mum at a holiday camp in a dilapidated shopping mall. Alienated from the other kids, she connects with an eerie older teen named Jen? but soon dark horrors awaken, and the two new friends are caught up in a cataclysmic battle between two terrifying creatures who have been lying dormant all this time. One of Australia's most acclaimed young graphic novelists, Chris Gooch expertly crafts a taut and intimate thriller about mothers and daughters, the monstrous and the mundane, and the power of friendship in the midst of catastrophe.
Four years ago, an alien race of shape-changing robots came to Earth, fired ray guns at each other for a while, then gave up and flew away. But they left behind one thing: Shootertron, the semi-cunning leader of the evil Fantasticons! Fortunately for Earth, Shootertron's memory is a little fuzzy. Unfortunately for Earth, the rest of the Incredible Change-Bots seem to be on their way back! Hilarious and gleefully childlike, Jeffrey Brown's Incredible Change-Bots Two is a nostalgic tribute not only to Saturday morning cartoons but also to Jeffrey Brown's Incredible Change-Bots One.
Meet Greg Pincus-the planet's brand-spanking-newest Superhero. One small problem: Greg is neither super, nor particularly heroic. But, he's sure enjoying the perks that accompany the world's misconception. Can Greg successfully navigate a celebrity-obsessed culture without revealing his secret shame? Will his hirsute best friend/roommate (Barry) ever stop making things worse? Will the League of Defenders quit sniping long enough to battle evil? And, most importantly, will Greg's Mother-June-ever be freakin' satisfied???
With great power, comes great... er... celebrity! Now that the world believes Greg to be a superhero, everyone wants a piece of him. Some want to put him on a pedestal. Others want to bury him under one. Collects issues #5-10.
The endless zombie hordes of INFESTATION are defeated... but now a greater threat looms in INFESTATION 2! The balance of magic has been tipped allowing the nightmares of H.P. Lovecraft, the ELDER GODS, to break through their cosmic prison and attack all known realities in the IDW universe!
Spinning out of IDW's acclaimed Infestation series! The zombie threat is over, but at great cost to CVO (Covert Vampiric Operations), who must pick up the pieces, rebuild the team, and figure out what lasting repercussions there are in a world where magic was forever changed. And a threat from beyond also brings in other familiar faces from across IDW's developing universe! From writers Chris Ryall (Zombies vs. Robots, Groom Lake) and Tom Waltz (Silent HIll, Teenage Mutant Ninja Turtles) and artist David Messina (Angel, True Blood) comes a non-stop action-adventure that takes madness to some very unexpected places!
The first-ever event in IDW Publishing's history crosses over into the Star Trek universe! A routine visit to a colony world takes a horrifying turn when Admiral Kirk, Mr. Spock and Dr. McCoy find themselves surrounded by hordes of the undead! Then, the event continues into the Ghostbusters universe, thanks to a plague of poltergeists that resist long-term storage in the containment grid, the Ghostbusters are dealing with a surplus of work... and their job is only going to get harder when Britt's zombies try to take a nibble out of the Big Apple! And, finally, back to the IDW universe for the grand finale. Britt has returned, armed with new technology that will spread the Infestation across all known realities. Zombie apocalypse looms and the remaining members of CVO are running out of options... humanity's last hope may be a risky sacrifice that could alter the IDW universe forever!
(W) Mark Waid (A) Peter Krause (CA) Nolan Woodard
With their city under siege by an army of supervillains, only Nocturnus and Galahad can save the lives of millions-and they have no resources, no weapons, nothing but one another to depend on! Collects the final arc of the Insufferable saga.
(W) Mark Waid (A/CA) Peter Krause
On the trail of the murderer who bankrupted them, Galahad and Nocturnus are forced to travel overseas-where their connections and resources are of no use to them!
(W) Mark Waid (A/CA) Peter Krause
What happens when your crime-fighting sidekick grows up to be an arrogant, ungrateful douchebag who makes Kanye look humble? Worse, what on Earth could force the two of you together for one last case? Nocturnus and his former protege, Galahad, will find out-if they don't kill one another first. Collects issues #1-6.
(W) Mark Waid (A/CA) Peter Krause
Nocturnus and Galahad-father and son-were once partners in crimefighting. But that was before Nocturnus withdrew into the anonymity behind the mask and Galahad became a celebrity-millionaire. Now, with every one of their old enemies gathered together to destroy them, they have no choice but to team up for one last case. Collects issues #5-8.
(W) Benoit Peeters (A) Francois Schuiten
Uncover the strange magic of The Obscure Cities and be awed by the beautiful art and incredible storytelling! Features a new English translation of the classic graphic novel. Roland de Cremer is a young man who has just been assigned to the Center of Cartography in Sodrovno-Voldachia. It's a secluded place that is usually insulated from the outside world. But something is happening out there. Rumors swirl of attacks, assassinations, war, and rebellions bloodily put down. Meanwhile, Roland has fallen in love with a young woman named Shkodra, who the authorities have also shown an increased interest in. She has mysterious markings on her back, tattoos that look like a map. As the threat to her increases, the two flee through deserts, mountains, and swamps. They have only one option for escape: to cross the border. But will they be able to find their way through this land that bears no resemblance to the maps Roland is familiar with and will his desire to save her get them both killed? First published in English in 2002, this new edition of th
(W) Lukas Kummer
This head-spinning, time-bending graphic novel is a nuclear fusion of fantasy and science fiction whose every page glows with an eerie light. Pursued by a terrifying demon, a young knight flees across the radioactive ruins of a fairy-tale land. His only weapon is the same cursed power that once destroyed this world-what some would call magic, and others would call technology. As his relentless enemy draws closer, the knight's terrible secrets begin to unfold. How many lives has he lived? Is this the past, the present, or the future? Is he destined to bring love, or unimaginable destruction? And if he fails?will humanity get another chance? The English-language debut of Austrian-German graphic novelist Lukas Kummer arrives like a thunderbolt, arcing brilliantly between timelines, genres, and dimensions.
It was supposed to be a simple mission: capture a high-ranking NAZI SS officer and bring him back to HQ. But nothing goes right for an intrepid group of U.S. soldiers who intercept the Nazi officer and his men. Forced to hole up in a desolate French village with their prisoners after an accident, they find the village has been overrun by vicious monsters! The mortal enemies must put aside their differences to work together and stay alive. But how long will this tenuous truce last?
The adaptation of the hit science fiction/comedy film of the summer Iron Sky follows the fate of Nazis who fled to the moon in 1945, and return in 2018 to conquer the Earth with their armada of flying saucers. With tongue firmly in cheek, the story parodies both the Nazis and more recent political parties and figures, with no holds barred. With special effects and a climactic ending only the Third Reich could deliver, Iron Sky is an action packed ride from start to finish.
(W/A/CA) Jess Fink
1889: an age of industrial revolution and sexual frustration. Isabelle is a lonely orphan, reprimanded at every turn by her strict matron. George is an inventor on the cusp of a brilliant discovery. Together they find love, but in an age of violent mechanization and military secrets, can their passion survive?
After the smash success of CHESTER 5000's first volume (the tale of a Victorian woman and her robot lover), beloved web-cartoonist Jess Fink returns with another triumphant story of boundary-breaking love, sex, and technology. Discover the origins of your favorite characters along with all-new thrills. All the drama and adventure of the silent film era is here, enlivened with modern whimsy and erotic charm.
(W) Steven Scott & Various (A) Harmony Becker
George Takei has shown the world many faces: actor, author, outspoken activist, helmsman of the starship Enterprise, living witness to the internment of Japanese Americans, and king of social media. But until October 27, 2005, there was always one piece missing-one face he did not show the world. There was one very intimate fact about George that he never shared… and it rhymes with Takei. Now, for the first time ever, George shares the full story of his life in the closet, his decision to come out as gay at the age of 68, and the way that moment transformed everything. From his earliest childhood crushes and youthful experiments in the rigidly conformist 1950s, to global fame asv an actor and the terrible fear of exposure, to the watershed moment of speaking his truth and becoming one of the most high-profile gay men on the planet, It Rhymes with Takei offers a sweeping portrait of one iconic American navigating the tides of LGBTQ+ history. Its richly emotional words and images depict the terror of entrapment even in gay community spaces,
Spies, explosions, voodoo magic, deadly beauties, high-caliber thrills, and high-octane destruction... action-adventure has a brand-new name, and it's JACK AVARICE! The world of spies and intrigue is very much real and lies hidden just below the surface. But when a down-on-his-luck kid who dreams of a life like the movies meets the world's greatest secret agent, he'll discover the reality that spy-craft is far deadlier and more explosive than any movie he could imagine-and he now has a starring role!
(W/A) Jack Kirby
Celebrate the King of Comics and marvel at the art of one of the greatest artists in comics history! Jack Kirby's classic Fourth World epic told the story of a group of New Gods sent to Earth to oppose Darkseid. Featuring Beautiful Dreamer, Big Bear, Moonrider, and others, this was Kirby's take on super-powered flower children! Included in this volume are the full issues for #1, 4, 5, 6, 7, and select pages from #8, with nearly all pages scanned from the originals.
(W/A) Jack Kirby
Following in the huge footsteps of the Jack Kirby New Gods Artist's Edition comes another classic collection of Kirby Fourth World beauty-Mister Miracle! This latest Artist's Edition collects seven nearly complete Mister Miracle stories, including issues #2-3, #5-9, and more! Mister Miracle was one of the core Fourth World books, a multigenerational epic that was one part King Lear and another part Star Wars. One thing is for sure: you'll never have a better chance to see the King's cosmic opus any better than in the pages of this Artist's Edition! An Artist's Edition presents complete stories with each page scanned from the actual original art. While appearing to be in black and white, each page has been scanned in color to mimic as closely as possible the experience of viewing the actual original art-for example, you are able to clearly see paste-overs, blue pencils in the art, editorial notes, and art corrections. Each page is printed at the same size as drawn, and the paper selected is as close as possible to the original art board.
Jackie's Diary collects the complete run of the hysterically funny and whimsical strip by Jack Mendelsohn. The strip was produced by the humor-savy Mendelsohn, who wrote for luminaries such as Carol Burnett, Bill Cosby, 'Mad' magazine, and the Beatles movie Yellow Submarine. The book sports a fascinating behind-the-scenes introduction by Jack Mendelsohn, a foreword by Beetle Bailey's Mort Walker and Mama's Mel Lazarus.
(W/A/CA) Xavier Fauthoux
Born in the South during the height of segregation, James Brown went on to become a global sensation, using his immeasurable talent to grasp what he believed was the American Dream. Join the charismatic, hard-working, and sometimes tyrannical bandleader on a journey down the roads of America with a group of talented musicians spreading the sound of funk and soul throughout the country. Told against the backdrop of a changing America during the Civil Rights era of the 1960s, this is the story of a man and his band that would go on to revolutionize the world of pop music.
In a blink of an eye, their world has changed, with the oppressive New Order declaring all magic as evil incarnate! In this action-packed tale spinning out of author James Pattersons' bestselling novel, Witch & Wizard, sibling teenagers Whit and Wisty Allgood use their newly discovered magical powers to infiltrate the enemy territory of the New Order to gain control of the inter-dimensional Shadowland.
In a blink of an eye, their world has changed, with the oppressive New Order declaring all magic as evil incarnate! In this action-packed tale spinning out of best-selling author James Patterson's No. 1 novel, sibling teenagers Whit and Wisty Allgood use their newly discovered magical powers to infiltrate into enemy territory of the New Order to gain control of the inter-dimensional Shadowland.
Whit and Wisty get the shock of their lives when a member of the New Order's inner circle, The One Who Bans Books, contacts them with a clandestine proposal: he wants their help in removing The One Who Is The One from power using an ancient book of the occult that holds a spell for stripping an individual of all their magic. Unfortunately, the book is in a heavily guarded N.O. bunker that's shielded against magic portals from Shadowland. But more importantly, can the Allgood siblings even trust this man who is willing to commit treason, or is his offer just an elaborate trap?
(W) Steve Nedvidek & Various (A) Prentis Rollins (CA) S.J. Miller
Cities burn, electricity crackles, and the world hangs in the balance as the award-winning alternate-history graphic novel trilogy comes to a stunning conclusion! The action picks up where The Jekyll Island Chronicles (Book Two): A Devil's Reach left off: the cabal of anarchists, known internationally as Zeno, have stolen the plans to Nikola Tesla's Death Ray and intend to build it and use it first on the heroes of Jekyll. Meanwhile, Tesla and his contemporaries Charles Proteus Steinmetz and Henry Ford work against the clock to come up with an improbable chance to render the weapon useless. For their biggest challenge yet, our heroic regulars - mechanically-limbed Peter Karovik, electrically-powered Helen Huxley, high-flying Billy Colfield, and the brilliant cryptologist Solomon Taylor - must build an army of new heroes that join the battle royale on the tiny Georgia island of Jekyll. With more thrilling science-heroism than ever before, A Last Call completes the Jekyll Island trilogy as the forces of good stand up o
(W) Steve Nedvidek & Various (A) Moses Nester (CA) S.J. Miller
At the beginning of the 1900's, 1/6th of the world's wealth vacationed in and around the tiny Georgia island of Jekyll. Captains of Industry like Rockefeller, Vanderbilt, Morgan and Carnegie all called the Jekyll area home. Using this place of grandeur and elegance as a backdrop, an alternate history is explored between the World Wars. A time of great social, political and technological upheaval. A time of ingenuity and anarchy. A time for some of the most brilliant, and horrible, minds of the 20th century to confront each other. And a time of great new heroes and fantastic new machines. The Jekyll Island Chronicles: A Machine Age War is the first in a series of graphic novels. Part historical fact, part clockwork, and part diesel punk, they span an age of furious advancement in machine technology while exploring the span of man's soul - whether evil or good.
(W) Steve Nedvidek & Various (A) Moses Nester (CA) S.J. Miller
At the beginning of the twentieth century, one sixth of the world's wealth vacationed in and around the tiny Georgia island of Jekyll. Captains of industry like Rockefeller, Vanderbilt, Morgan and Carnegie all called the Jekyll area home. Blending elements of historical fact, clockwork technology, and Diesel-punk style, The Jekyll Island Chronicles spans an age of furious mechanical advancement while exploring the span of man's soul-whether good or evil. In Book Two of this alt-history adventure, Peter, Helen, and the rest of Carnegie's 'Specials' would like nothing more than to return to normalcy along with the rest of the country-especially after defeating their enemies in Book One. But the anarchists have other plans. Luigi Galleani and the Zeno cabal reach out across Europe and across the Atlantic to wreak havoc, divide the enemy, build an army, and capture plans for the world's deadliest weapon. If they are to be stopped, the tiny group of heroes from Jekyll will need to find new resolve, new resources, and new al
(W) Steve Nedvidek & Various (A) Moses Nester (CA) S.J. Miller
At the beginning of the twentieth century, one sixth of the world's wealth vacationed in and around the tiny Georgia island of Jekyll. Captains of industry like Rockefeller, Vanderbilt, Morgan and Carnegie all called the Jekyll area home. Blending elements of historical fact, clockwork technology, and Diesel-punk style, The Jekyll Island Chronicles spans an age of furious mechanical advancement while exploring the span of man's soul-whether good or evil. In Book Two of this alt-history adventure, Peter, Helen, and the rest of Carnegie's 'Specials' would like nothing more than to return to normalcy along with the rest of the country-especially after defeating their enemies in Book One. But the anarchists have other plans. Luigi Galleani and the Zeno cabal reach out across Europe and across the Atlantic to wreak havoc, divide the enemy, build an army, and capture plans for the world's deadliest weapon. If they are to be stopped, the tiny group of heroes from Jekyll will need to find new resolve, new resources, and new al
In this exciting new horror anthology in the vein of Twilight Zone and Outer Limits, series creator and megastar Jennifer Love Hewitt (Ghost Whisperer) has enlisted two-time Wizard award-winning writer Scott Lobdell to help her tell pulse-pounding, fear inducing stories about a haunted music box and those it possesses!
(W/A) Jim Lee
With more than 30 years of illustration experience, Jim Lee is one of the most accomplished comic book artists of all time. This Artist's Edition illuminates his impact on DC Comics and the graphic novel world. Jim Lee began his career at Marvel comics in the mid-1980s. Rising in popularity at a rapid pace, he soon took over the company's flagship title and made it his own: The X-Men. In the '90s, Lee formed his own company, WildStorm Productions, which was later bought by DC Comics, allowing artists the opportunity to draw the adventures of some of comics' oldest and most iconic superheroes: Batman, Superman, and Wonder Woman, to name a few. This Artist's Edition will focus on 25 years of Jim Lee's storied career, showcasing his rendition of the Dark Knight Detective, as well as the last son of Krypton, all the while placing his own unique stamp on each character. Additionally, there will be examples of WildC.A.T.s and other pre-DC work.
(W) James Kochalka
Jimmy has an elbow! Do you have one, too? Well, what if it could talk? Award-winning graphic novelist James Kochalka explores surreal frontiers of the body and mind in this psychedelic comedy for all ages. Jimmy is a very good boy. He even wears a tie! But when he bumps his elbow on a table, this very good boy starts feeling very bad. Did his elbow die? Was that just a dream? Or has Jimmy's magic elbow come to life and unlocked his superpowers? Well, no matter what, it's time for Jimmy and his elbow to go to school? What else could go wrong?