(W/A) Makoto Ojiro
Nakami and Isaki are on their astronomy club's summer trip, but when Isaki's older sister (and their chaperone!) ditches them, they're left all alone. Free from their daily obligations and lost in the bliss of summer, they feel time seeming to slow down. After the trip takes a surprising turn, they reach their final destination: the starry sky of the Mawaki ruins.
(W/A) Makoto Ojiro
After disobeying Magari's parents, Nakami and Magari face a strict separation. Magari is banned from having any contact with Nakami outside of school. Overwhelmed with guilt, the duo reluctantly agrees to put their connection on hold. At the same time, the astronomy club faces disbandment, and the pair must make a bold move to save it. Can Nakami and Magari defy the odds to salvage both their relationship and the future of the astronomy club?
(W/A) Makoto Ojiro
After Nakami's valiant effort in the school festival's race, Magari resumes her late-night radio streams. She opens up about living with a congenital heart defect since birth and shares her fears about her condition. Nakami pledges to fulfill Magari's dream of traveling when they grow up and, in the meantime, to support her in her current goals, starting with fixing up the observatory. Both friends anxiously await the results of Magari's blood tests at the hospital, contemplating their uncertain future together.
(W/A) Makoto Ojiro
Two sleepless teenagers find kinship as they escape to their school's astronomy observatory.
Unable to sleep at night, Ganta Nakami is cranky in class and unpopular with his classmates. He discovers that the school observatory, once used by the now-defunct astronomy club, may be the perfect place for a nap-but he's not alone. Fellow insomniac Isaki Magari is willing to share the observatory with Nakami, and a friendship between the two begins as they bond over the most unlikely things.
As stargazing season arrives, Nakami and Magari dive headfirst into their club activities, preparing for the Geminids meteor shower observation and planning a trip to capture Noto's starry skies. However, unexpected circumstances arise, and they must instead look forward to Magari's birthday and a peaceful, snowy Christmas.
(W/A) Makoto Ojiro
Magari is back, full of energy and ready for anything. As the holiday season approaches, she and Nakami prepare to spend their first Christmas together. As the year comes to an end, Kurashiki Sensei drops by Shiromaru's place and the two enjoy a peaceful evening together. On New Year's Day, everyone gathers at Shiromaru's arcade to help clear the snow and ring in the new year!
(W) Makoto Fukami (A/CA) Seigo Tokiya
When the Earth was threatened by the sudden appearance of undead creatures, a group of young women blessed with powers from a mysterious source rose to defeat them. Now, after three years of apparent peace, the same malevolent creatures have resurfaced. Five magical girls are once again conscripted to war as the Magical Girl Special Ops force, to defend mankind from an unholy nemesis!
(W) Makoto Fukami (A) Seigo Tokiya
A virus spreads across the world, transforming all humankind into wild, slavering, furry beasts: cats, to be precise. Those few survivors who remain human take refuge in the dark corners of the earth as they fight back against the feline horde. Kunagi, a man with no memory of his past yet a deep knowledge of cats, struggles to hold on with only his wits and a will to survive. Yet the virus transmits merely through cuddles, and Kunagi finds kitties so hard to resist! Is his willpower strong enough to withstand this hair-raising cat-tastrophe?
(W) Makoto Fukami (A) Seigo Tokiya
A virus spreads across the world, transforming all humankind into wild, slavering, furry beasts: cats, to be precise. Those few survivors who remain human take refuge in the dark corners of the earth as they fight back against the feline horde. Kunagi, a man with no memory of his past yet a deep knowledge of cats, struggles to hold on with only his wits and a will to survive. Yet the virus transmits merely through cuddles, and Kunagi finds kitties so hard to resist! Is his willpower strong enough to withstand this hair-raising cat-tastrophe?
(W) Makoto Fukami (A) Seigo Tokiya
A virus spreads across the world, transforming all humankind into wild, slavering, furry beasts: cats, to be precise. Those few survivors who remain human take refuge in the dark corners of the earth as they fight back against the feline horde. Kunagi, a man with no memory of his past yet a deep knowledge of cats, struggles to hold on with only his wits and a will to survive. Yet the virus transmits merely through cuddles, and Kunagi finds kitties so hard to resist! Is his willpower strong enough to withstand this hair-raising cat-tastrophe?
This series that appeals to fans of Buffy the Vampire Slayer and the darker side of Harry Potter and appears monthly in Yen Plus! NIGHTSCHOOL answers the age-old question: Where do demons get their diplomas? Schools may close for the night and the lights may be off, but the classes still run. The NIGHTSCHOOL is education for a different crowd - vampires, demons, and weirns, a special breed of witches. When Alex, a young weirn enrolls in a NIGHTSCHOOL to learn what has become of her sister, will she be prepared for what she finds there?
Alex has to enroll in the Nightschool to get a Nightpass which allows the wearer to walk the grounds without triggering its protective spells. She is suddenly immersed in the otherworldly environment of night-time schooling, getting a tour of the magical areas of the school, meeting other students, and attending the elite class taught by Mr.Roi.
(W/A/CA) Svetlana Chmakova
Schools may lock up for the night, but class is in session for an entirely different set of students. In the Nightschool, vampires, werewolves, and weirns (a particular breed of witches) learn the fundamentals of everything from calculus to spell casting. Alex isa young weirn whose education has always been handled through homeschooling, but circumstances seem to be drawing her closer to the Nightschool. Will Alex manage to weather the dark forces gathering? Ages 13 and Up.
(W/A/CA) Svetlana Chmakova
Schools may lock up for the night, but class is in session for an entirely different set of students. In the Nightschool, vampires, werewolves, and weirns (a particular breed of witches) learn the fundamentals of everything from calculus to spell casting. Alex is a young weirn whose education has always been handled through homeschooling, but circumstances seem to be drawing her closer to the Nightschool. Will Alex manage to weather the dark forces gathering? Ages 13 and Up!
(W) Makoto Shinkai
In the Soviet-occupied Japan of an alternate history, two childhood friends who have grown apart find each other again and begin a search for a missing third friend-and possibly save the world in the process. Acclaimed director Makoto Shinkai pens his own novelization of his first feature-length animated film! For readers ages 13 and up.
(W) Makoto Yukimura; Brendan Wright (A) Makoto Yukimura (CT) Yuki Johnson; Anna Wenger
From manga icon Makoto Yukimura, the creator of Vinland Saga! It's 2078, and eighteen astronauts represent all humanity on its first voyage to Jupiter. And their humanity is more precious than the treasure they seek.Hachimaki is determined to break free of Earth's gravity well by joining the crew of the fusion-powered Von Braun on its epic first crewed journey to Jupiter. If the giant planet can be successfully reached and harvested for the helium-3 fuel in its atmosphere, the entire solar system will open up to humanity.But it isn't only worlds whose paths are made by unseen orbits through time and space…it's people, and Hachimaki must confront the tension of tightening his human bonds to Earth through marriage, even as he seeks the far frontier-just as his old captain, Fee Carmichael, must seek that invisible balance of forces with the past, present, and future generations of her own earthbound family. And if Fee and crewmates Yuri and Tanabe aboard the space junk removal ship Toy Box can
(W/A) Makoto Yukimura
From manga icon Makoto Yukimura the creator of Vinland Saga!
In 2075, working-class astronauts try to clear the junk humanity brought into space-whether it's deadly orbital debris, or just the messiness of being human.
It's the late 21st century. People now live on the Moon and Mars, and for some, space is still an epic adventure, as plans are underway for the first-ever crewed voyage to Jupiter. If the giant planet can be successfully reached and harvested for the helium-3 fuel in its atmosphere, the entire solar system will open up to humanity!
But much of the time, space is an everyday job...and an unglamorous and dangerous one-done by astronauts like Hachimaki "Hachi" Hoshino, Fee Carmichael, and Yuri Mikhalkov, as they orbit the Earth in the ramshackle vessel DS-12 Toy Box. Their task is helping to clean up the mess human beings have brought along with them into space-over a hundred years of debris circling the world at eight kilometers per second, posing a deadly threat to travelers.
Hachi, son of a famous pioneer of Mars voyages, dreams of breaking o
(W/A/CA) Makoto Yukimura
In the 2070s, increased interplanetary travel has led to crisis-level amounts of dangerous space debris, and someone has to clean it up. Planetes follows the space-garbage crew of aspiring explorer Hachimaki, mourning Yuri, and secretive Fee, collected in two omnibus editions, printed from the original files and complete with bonus color pages!
From Abra to Zubat-they're all here! The complete, updated guides to all 491 Pok?mon, up through the new Diamond and Pearl generation! Fully illustrated and totally comprehensive, this two-volume set features one Pok?mon per page, providing full-color pictures, descriptions and stats, including Abilities, moves and Evolutions. Portable, practical and bursting with information!
(W/A/CA) Makoto Yotsuba
In a world where the noble elite are supposed to fend off the threat of terrifying Chaos but instead engage in pointless petty squabbles, young mage Siluca Meletes dreams of bringing justice to the land. She finds an ally in Theo, a young knight with a bright future. But as Theo soon finds out, despite her righteous goal of world peace, her methods are more than a little unorthodox! Record of Grancrest War is a high-fantasy adventure based on the popular light novel and anime series by Ryo Mizuno, the creator of the classic series Record of Lodoss War, the most beloved fantasy anime of all time.
(W) Makoto Fukami (A) Seigo Tokiya
High schooler Gamou Shouya is a dead man-sort of. The real Gamou Shouya is long gone, but his body lives on, inhabited by the soul of a boy who made a pact with the succubus Armelina. In exchange for his services as her personal hitman, Armelina is helping him hunt down the people who brutally murdered him and his family. The path ahead is dark and deadly, but Shouya's got nothing left to lose, not even his soul.
(W) Makoto Fukami (A) Seigo Tokiya
After defeating the chairman of the Kanto Yatsufusa Clan, Shouya and the other Proxy Hitmen head after Chan Louis, who escaped unscathed. Tracking his whereabouts leads them to a remote island-and into a most dangerous game.
(W) Makoto Fukami (A) Seigo Tokiya
High schooler Gamou Shouya is a dead man-sort of. The real Gamou Shouya is long gone, but his body lives on, inhabited by the soul of a boy who made a pact with the succubus Armelina. In exchange for his services as her personal hitman, Armelina is helping him hunt down the people who brutally murdered him and his family. The path ahead is dark and deadly, but Shouya's got nothing left to lose? not even his soul.
(W) Makoto Fukami (A) Seigo Tokiya
High schooler Gamou Shouya is a dead man-sort of. The real Gamou Shouya is long gone, but his body lives on, inhabited by the soul of a boy who made a pact with the succubus Armelina. In exchange for his services as her personal hitman, Armelina is helping him hunt down the people who brutally murdered him and his family. The path ahead is dark and deadly, but Shouya's got nothing left to lose? not even his soul.
(W) Makoto Fukami (A) Seigo Tokiya
High schooler Gamou Shouya is a dead man-sort of. The real Gamou Shouya is long gone, but his body lives on, inhabited by the soul of a boy who made a pact with the succubus Armelina. In exchange for his services as her personal hitman, Armelina is helping him hunt down the people who brutally murdered him and his family. The path ahead is dark and deadly, but Shouya's got nothing left to lose? not even his soul.
(W) Makoto Fukami (A) Seigo Tokiya
The brutal cage fight continues in the battle for the Blue Solomon, a jewel that grants control over powerful demons. Next up is the showdown between the Russian mafia and the Holy War Church. Meanwhile, Shouya and Armelina have finally taken their relationship to a physical level. But it seems the combat won't stay contained to the stage, as the two are attacked by a group of armed men. Will they even make it to the ring for their next match?!
(W) Makoto Shinkai (A) Amashima Denki
High school junior Suzume runs into a handsome stranger, Souta, who tells her he is looking for a door and asks where he can find ruins in her town. She points him toward a resort that has long fallen past all hope of repair, then thinks better of it and races after him to warn him of the danger of trespassing there. While fruitlessly searching for Souta, Suzume opens a door seemingly to nowhere and finds a starry landscape stretch out on the other side of the frame. Later, at school, she realizes she's the only one who can see an ominous, worm-like colossus emerge from the mountains and rushes back to the ruins where she finds Souta struggling to shut the monster back in the door. Suzume helps Souta close the door on the mythical worm, which is revealed to be the cause of massive earthquakes, never knowing that her involvement would soon leave Souta trapped in the three-legged wooden chair Suzume's late mother crafted for her and send them both on a cross-country race to seal all the worms away and save Japan from devastation.
(W) Makoto Shinkai (A) Amashima Denki
High school junior Suzume runs into a handsome stranger, Souta, who tells her he is looking for a door and asks where he can find ruins in her town. She points him toward a resort that has long fallen past all hope of repair, then thinks better of it and races after him to warn him of the danger of trespassing there. While fruitlessly searching for Souta, Suzume opens a door seemingly to nowhere and finds a starry landscape stretch out on the other side of the frame. Later, at school, she realizes she's the only one who can see an ominous, worm-like colossus emerge from the mountains and rushes back to the ruins where she finds Souta struggling to shut the monster back in the door. Suzume helps Souta close the door on the mythical worm, which is revealed to be the cause of massive earthquakes, never knowing that her involvement would soon leave Souta trapped in the three-legged wooden chair Suzume's late mother crafted for her and send them both on a cross-country race to seal all the worms away and save Japan from devastation.
(W) Makoto Shinkai (A) Amashima Denki
High school junior Suzume runs into a handsome stranger, Souta, who tells her he is looking for a door and asks where he can find ruins in her town. She points him toward a resort that has long fallen past all hope of repair, then thinks better of it and races after him to warn him of the danger of trespassing there. While fruitlessly searching for Souta, Suzume opens a door seemingly to nowhere and finds a starry landscape stretch out on the other side of the frame. Later, at school, she realizes she's the only one who can see an ominous, worm-like colossus emerge from the mountains and rushes back to the ruins where she finds Souta struggling to shut the monster back in the door. Suzume helps Souta close the door on the mythical worm, which is revealed to be the cause of massive earthquakes, never knowing that her involvement would soon leave Souta trapped in the three-legged wooden chair Suzume's late mother crafted for her and send them both on a cross-country race to seal all the worms away and save Japan from devastation.
(W) Makoto Shinkai
Suzume Iwato lives with her aunt in a quiet port town in Kyushu, Japan. One day, on her way to school, she runs into a young man searching for a door and follows him to a ruin in the mountains. Standing alone amidst the collapsed walls is a single old, white door. As if pulled by an invisible force, Suzume reaches out her hand to open it... Eventually, doors begin to open up one after another across Japan, and they must be closed before disaster crosses over from the other side. Follow Suzume's journey to do just that in this novelization of Makoto Shinkai's film, written by the director himself.
(W/A) Makoto Hoshino
An engrossing new fantasy in which a downtrodden orphan girl develops an unexpected friendship with a beastly immortal. Wisteria is an orphan girl living in a corner of the British Empire at the end of the 19th century. Her life is desolate and bleak-until she encounters Marbas, a powerful but equally lonely immortal being with a furry appearance, hounded by hunters. Together, Wisteria and Marbas roam the Empire - populated by humans and human-like beasts - in search of a place where they can live together in peace.
(W/A) Makoto Hoshino
Wisteria is an orphan girl living in a corner of the British Empire at the end of the 19th-century. Her life is desolate and bleak - until she encounters Marbas, a powerful but equally lonely immortal being with a furry appearance, hounded by hunters. Together, Wisteria and Marbas roam the Empire-populated by humans and human-like beasts-in search of a place where they can live together in peace.
(W/A) Makoto Hoshino
The grand finale! Battle follows battle, revealing old memories. What kind of future do Marbas and Wisteria find after meeting new friends and leaving old ones behind? The tale of a demon and a human girl that began in a small corner of London reaches its epic conclusion!
(W/A) Makoto Hagino
Koyuki and Konatsu have both started to see the other as important, but they're still unable to be honest about their feelings. This leads to frustrating days when they're never in sync, and gradually they begin to drift apart. Then one day Konatsu sees Koyuki and her classmate Kaede spending time together as if they're the best of friends, and she can't contain her agitation.
(W/A) Makoto Yukimura
The epic action manga for fans of Game of Thrones, a story of war, royal intrigue, suspense, and revenge set against the backdrop of the Viking invasions of England, now in a larger, deluxe format! At the turn of the 11th century, the Norse Sea is in the grip of Viking terror. The clever Askeladd leads his small band of mercenaries into London with the aid of the ruthless young Thorfinn, son of a warrior in the dreaded Jomsvikings. But this is an alliance of convenience: Thorfinn has sworn to kill Askeladd one day to avenge his father's death. When a race begins to capture the prince and secure the rights to the throne, personal grudges will clash with the fate of a kingdom in the balance, and blood will be spilled!
(W/A) Makoto Yukimura
Amid the chaos of the Viking war for dominance over England, a boy has everything taken from him and vows revenge. But violent dreams bring no peace? This premium, hardcover edition presents the acclaimed action epic in hardcover, at a bigger size than ever before (7 by 10 inches), wrapped in a black leather-patterned cover with logo stamping. This new edition, collecting volumes 7-9 of the Japanese edition of Vinland Saga, features all the content of the original release, plus new and exclusive bonus illustrations, interviews, and behind-the-scenes details never before translated.
(W/A) Makoto Yukimura
A throne room soaked in blood brings Prince Canute a crown and a purpose-the establishment of a paradise on Earth in defiance of God, at any cost-but deprives Thorfinn of everything he's built his life upon. Now a broken young man, Thorfinn labors far from the battlefield, clearing a forest for his slave master's farm alongside the amiable Einar. But a sudden and brutal tragedy will shock Thorfinn out of his apathy, and force him to answer the question, 'Do I still want to live?' Meanwhile, Canute plots to become ruler of the entire Danish world. Includes volumes 10-12 of the Japanese edition of Vinland Saga and new bonus content.
The epic action manga for fans of Game of Thrones, a story of war, royal intrigue, suspense, and revenge set against the backdrop of the Viking invasions of England. At the turn of the 11th century, the Norse Sea is in the grip of Viking terror. The clever Askeladd leads his small band of mercenaries into London with the aid of the ruthless young Thorfinn, son of a warrior in the dreaded Jomsvikings. But this is an alliance of convenience: Thorfinn has sworn to kill Askeladd one day to avenge his father's death. When a race begins to capture the prince and secure the rights to the throne, personal grudges will clash with the fate of a kingdom in the balance, and blood will be spilled!
The Viking invasion of London has reached a fever pitch, and Askeladd and Thorfinn rush to take part in the carnage! Their goal is the capture of Cnut, the son of King Sweyn Forkbeard and heir to the throne of Scandanavia and the Danelaw. But standing in their way is Thorkell, one of the Viking world's most daring warriors. The defeat of a living legend will be a formidable test of Askeladd's cunning and Thorfinn's ruthlessness, and of their ability to set aside personal grudges and fell a common enemy!
The Viking invasion of London has reached a fever pitch, and Askeladd and Thorfinn rush to take part in the carnage! Their goal is the capture of Cnut, the son of King Sweyn Forkbeard and heir to the throne of Scandanavia and the Danelaw. But standing in their way is Thorkell, one of the Viking world's most daring warriors. The defeat of a living legend will be a formidable test of Askeladd's cunning and Thorfinn's ruthlessness, and of their ability to set aside personal grudges and fell a common enemy!
The epic action manga for fans of Game of Thrones. A story of war, royal intrigue, suspense and revenge set against the Viking invasions of England. Askeladd's band has successfully extracted Prince Cnut and escaped into the Anglo-Saxon kingdom of Mercia, where they seize control of a town and hunker down to endure the winter snows. But no ice could cool the rage of the terrifying Thorkell, whose chance meeting with a survivor of Askeladd's attack will put him back on their trail!