Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1-14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
With tips on everything from fighting dragons to riding them, The Practically Complete Guide to Dragons offers abundant insight into the most awe-inspiring creatures in all the worlds. Detailing the appearance, capabilities, habits, lairs, and treasures of ten dragon kinds, and annotated with the extraordinary wizard Sindri Suncatcher's personal observations and experiences, this beautiful volume will inspire endless adventures in the imagination. Fully updated with all the latest lore, this indispensable volume contains everything new adventurers need to know about the most iconic monsters of fantasy!
In a world ravaged by war, the actions of heroes can have world-altering stakes. Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are on the march, their ranks swelled by ogres, minotaurs, and humans who seek a share of the spoils, while rumors of the return of the Dark Queen's dragons swirl among the people.
Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.
Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.
Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!
Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.
Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.
Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!
Greetings, adventurer. You've snuck in and found a wondrous treasure! Keys From the Golden Vault is a Dungeons & Dragons adventure anthology with a heist at the center of every tale. Nothing else is yet known about the contents of this tome, but keep an eye on your favorite D&D news sources for your first sneak peek inside.
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo's Guide to Monsters and Mordenkainen's Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player's Handbook.
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo's Guide to Monsters and Mordenkainen's Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player's Handbook.
Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world's greatest roleplaying game. Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure for levels 1-12 that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly. Presents a bestiary with approximately two-dozen new creatures that showcase psionic magic, body horror, and more, including a magic appendix of consumable metamagic items and duergar magic, a double-sided poster map with the Phandalin region on one side and the town of Phandalin plus key encounters in the adventure on the other.
A thrilling space-based campaign for the worlds greatest roleplaying game. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse. This collection contains everything a Dungeon Master needs to run a campaign set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting. Collection includes adventure book, setting book, book of monsters, poster map, and DM screen.
Defy the Queen of Evil Dragons in this adventure for the world's greatest roleplaying game. Tyranny of Dragons combines and refines two action-packed Dungeons & Dragons adventures-Hoard of the Dragon Queen and The Rise of Tiamat-into a single sweeping campaign. It also includes a gallery of concept art providing a behind-the-scenes look at the creation of an epic adventure spotlighting Tiamat, one of the most legendary foes in D&D. Suitable for new players and evolves into an epic, sprawling campaign bringing players all the way from level 1 to level 15.
Explore the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game! Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths! Travel (perhaps even by choice) to Ravenloft's expanded Domains of Dread-each domain with its own unique flavor of horror, thrilling story hooks, and grisly cast of characters. Craft your own D&D horror settings, add tension with optional rules, and get advice for running a game that's ghastly in all the right ways. Create characters with lineages tied to vampires, undead, and hags, horror-themed subclasses, the Investigator background, and "Dark Gifts" that may be a double-edged sword.