From a handful of homespun tales told to his own children at bedtime, Chris Grahame is now a publishing phenomena. With his work translated into everything from Aborigine to Zulu, he is the cornerstone of a multi-million dollar, franchise-spewing empire. Is it any surprise then that under all this pressure something has to give? Unfortunately, it's Chris's mind. Stricken by the mysterious headaches and black-outs that plagued his childhood, Chris once again finds himself walking the avenues and boulevards of Castrovalva - the fantasy realm he dreamt up as a boy, to while away his recuperation. But like Chris, Castrovalva has also changed. Deluged in mud, blood, and barbed wire, war has come to wonderland. Chris tries to tell himself it's all a bad dream ... so why can't he wake up?